DARK
2Plaguespreader Zombie
ATK:
400
DEF:
200
View:
4585
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
Plaguespreader Zombie — Power Evaluation
Final Score: 60 ± 6 · Confidence: Medium
- Intrinsic: 61 · Deck: 60 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Plaguespreader Zombie earns its score as a highly portable Level 2 DARK Zombie Tuner that enables Synchro plays from the GY across 73 distinct archetypes. Its GY self-revival is genuinely flexible but carries real costs: it requires prior GY setup (Foolish Burial co-occurs in 56.2% of decks), spends a hand card placed on top of the Deck, and is banished on leaving the field — making it a reliable one-shot extender rather than a recursive engine. It scores well on material utility and generic flexibility, modestly on conversion and accessibility, and poorly on interaction since it contributes no disruption. The 400 ATK does not factor into any score; the value is entirely in the Level 2 Tuner body it provides from the GY.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Requires prior GY placement via Foolish Burial (top partner in 56.2% of decks) or incidental milling; not live from hand on its own and demands a dedicated setup step. (observed) |
| Combo & Conversion | 60 | Partners include Stardust Dragon (55.8%), Brionac (35.2%), Black Rose Dragon (37.5%), and Baronne de Fleur (35.2%), confirming it extends into high-value Synchro boards; no combo entries exist to confirm depth directly. (inferred) |
| Resource Economy | 45 | Activation places a hand card on top of the Deck — a tempo loss rather than a card loss, roughly neutral over two turns but reduces available resources in the combo turn. (verified) |
| Effect & Interaction | 15 | No opponent-facing interaction effect; contributes solely as a Synchro material body. (verified) |
| Material Utility | 75 | Level 2 DARK Zombie Tuner is generically clean for Levels 5–8+ Synchros; body remains useful as material even if the GY effect is negated, with no self-locking restriction. (verified) |
| Resilience & Flexibility | 45 | Banished on leaving the field makes it strictly one-shot per GY visit; resilience comes from its splashability (73 archetypes) rather than any multi-turn staying power. (observed) |
| Deck-Building Efficiency | 65 | Runs as a 1-of in 346 of 400 decks (avg 1.19 copies), confirmed across 73 archetypes, making it one of the most slot-efficient generic Tuners in the sample. (observed) |
Calculation
Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 61, Deck ≈ 60, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 2 DARK Zombie Tuner body provides clean access to a wide range of Synchro monsters (Levels 5–9+)
- Self-revives from GY with no targeting restriction — usable in nearly any strategy that can dump it
- Extremely slot-efficient: runs at 1-of across 73 distinct archetypes, not a brick in multiples
- Synergizes with the most common staples (Foolish Burial) and key Synchro end-boards (Baronne de Fleur, Brionac, Black Rose Dragon)
Weaknesses
- Requires GY setup before activation — not live in the opening hand without a dedicated dump step
- Hand card placed on top of Deck is a real tempo cost that reduces combo resources in the same turn
- Banished on leaving the field — strictly one-shot per GY visit, no recursion
- No interaction effect; pure combo/extension piece with zero disruption contribution
Counters / choke points
- Macro Cosmos / Dimensional Fissure / Necrovalley prevent the GY activation entirely
- Ash Blossom & Joyous Spring negates the Special Summon effect
- Banishment effects preemptively remove it from the GY before activation
Best use
One-shot GY extender providing a Level 2 Tuner body to complete Synchro plays. Decks: Synchron, Stardust, Infernoble Knight, Lightsworn, Blackwings, any GY-fueled Synchro strategy. Suggested copies: 1.
Evidence & gaps
- Verified: Level 2 DARK Zombie Tuner with 400 ATK / 200 DEF; GY Special Summon effect costs 1 hand card placed on top of Deck; Banished when it leaves the field after being Special Summoned this way; Legal in TCG, OCG, MasterDuel, and DuelLinks formats
- Observed: Appears in 400/400 sampled decks at avg 1.19 copies, mostly as a 1-of (346 decks); 73 distinct archetypes confirm exceptionally broad generic utility; Foolish Burial co-occurs in 56.2% of decks confirming the GY-dump setup line; Partners with Stardust Dragon (55.8%), Black Rose Dragon (37.5%), Baronne de Fleur (35.2%), and Brionac (35.2%) confirm Synchro material role
- Inferred: Functions as a one-shot extender: activated once per GY visit, then banished, so GY recursion requires external recovery; Effective in any strategy that can dump it to GY and benefits from a Level 2 Tuner body to complete Synchro plays
- Data gaps: No combos supplied — combo conversion scored by text and deck partner inference only No banlist token — assumed 3 copies (unlimited) across all formats Usage statistics sample is very thin (1 archetype, likely incomplete for a card this widely played) DuelLinks-heavy deck sample (73.5% format 7) may not fully represent TCG/OCG power level






